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Old 07-23-2006, 07:41 PM   #41
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Quote:
Originally Posted by Four Trains in Europe Two
I can't get he /heal to work. Anyone know wny?
You need to zone and or logoff the game compleatly (including pol) before changes take effect, another reason may be that you replaced the wrong file(s)
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Old 08-01-2006, 09:06 AM   #42
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I wouldn't mind a "Bend over" emote that replaces "kneel" :P


I was wondering how you replace these emote dats since I cannot see the .dat number that you need to replace them. Downloaded and will attempt later to fix in these sit emotes :P They look naughty enough ;P
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Old 08-01-2006, 09:39 AM   #43
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Quote:
Originally Posted by Nyuuh
I wouldn't mind a "Bend over" emote that replaces "kneel" :P


I was wondering how you replace these emote dats since I cannot see the .dat number that you need to replace them. Downloaded and will attempt later to fix in these sit emotes :P They look naughty enough ;P
The emotes are found through VRS< in a slow process of checking each "motion" in a dat, which you locate by using model viewer "show motion dat"
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Old 08-01-2006, 10:56 AM   #44
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I see..

VRS don't work for me and I don't have an Show Motion Dat in my Model Viewer <.<

ADD:
Scratch that, found it silly me :P
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Old 08-08-2006, 10:34 AM   #45
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Does anyone know why the /heal one, where they're lying on the stomach, doesn't work for me? I replaced all 3 .dats in the right spot ; ;
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Old 08-13-2006, 04:40 PM   #46
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think i can get the original dats? i lost mine
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Old 08-13-2006, 04:48 PM   #47
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Quote:
Originally Posted by Blazerdragon
Does anyone know why the /heal one, where they're lying on the stomach, doesn't work for me? I replaced all 3 .dats in the right spot ; ;
usualy need to zone before changes take effect or even logout compleatly

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think i can get the original dats? i lost mine
Attached Files
File Type: rar original8990_206.rar (895.1 KB, 351 views)
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Old 08-14-2006, 12:55 AM   #48
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omg thx
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Old 08-14-2006, 09:40 AM   #49
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If someone can find this emotion .DAT, me love you long time

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Old 08-14-2006, 09:42 AM   #50
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O_o

that looks interesting... wonder how people making these custom emotes, or even carrying them over from race to race since those 2 look like its ported from hume ones.
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Old 08-14-2006, 09:44 AM   #51
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They could be Hume F, only reason I think it's mithra is because the model has a tail.
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Old 08-14-2006, 10:43 AM   #52
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logging in and out for days, tryng all these files, and none change the/sit animations
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Old 08-14-2006, 11:14 AM   #53
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hmm no one else has reported a problem with'em I guess I'll try them after work, but should work fine.

Quote:
They could be Hume F, only reason I think it's mithra is because the model has a tail.
true they got a mithra tail, but were from hume female modles (with the no tail)
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Old 08-14-2006, 11:27 AM   #54
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The one with the mithra on fours like that I had someweres, I also have a version of it they did with the Hume model.

It is possible though to transfer motions from race to race, but it's very time consuming if you don't have a map of the skeletons so you know what function each part is doing. You need to map the skeletons out first so you can make the 1 to 1 matches, when you can do that you can port motions from almost anywere's to another model.

Lol, you could litterally turn the guild places into like porn studios since they have the group of motions you could do some twisted stuff in the guilds. You know with the /sit motion already there just a few changes to it and you could get that same sit motion shown that picture.
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Old 08-14-2006, 12:16 PM   #55
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I did run that through a translator and if I read it right they are trying to port it to Mithra
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Old 08-14-2006, 05:22 PM   #56
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yeah he said he hasnt got the motions correct yet. Same with the elvaan style they posted also.


Looking forword to this one :?
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Old 08-17-2006, 04:39 AM   #57
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Tried logging in and out, restarting comp, everything :\...remind me the file path of the /heal one?
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Old 08-17-2006, 12:10 PM   #58
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Quote:
Originally Posted by Blazerdragon
Tried logging in and out, restarting comp, everything :\...remind me the file path of the /heal one?
I did all that too, still nothing
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Old 08-17-2006, 01:24 PM   #59
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Quote:
Originally Posted by Blazerdragon
Tried logging in and out, restarting comp, everything :\...remind me the file path of the /heal one?
The 89.dat should be the /heal and /sit. Can't say path because don't have my info in front of me, should be able to find it if you look in ModelViewer.
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Old 08-17-2006, 01:26 PM   #60
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C:\Program Files\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\51

should both go in that folder, if its in the wrong folder it won't do anything
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