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Old 06-27-2010, 09:35 AM   #21
delusionalbastard
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lol wow i did it again im looking at this stuff at the wrong time and not enough sleep
my bad just ignore me
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Old 06-27-2010, 12:20 PM   #22
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altanaviewer can be used just like mv it just doesn't allow conversion you can find the location or view the dat in av just as you would in MV
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Old 06-27-2010, 08:55 PM   #23
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altanaviewer can be used just like mv it just doesn't allow conversion you can find the location or view the dat in av just as you would in MV
But i'd love to have Modelviewer rather than Altana so I can .dat mod with it :( btw the guys doin the AV lists - you rock ~_~ i saw the new gear yesterday with the lists ... so awesome ;_;!!!
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Old 06-29-2010, 06:51 AM   #24
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I'll just post the PC lists folder for Altanaview for now (NPC and Effects not ready for release yet.)
You can just extract the rar into your Altanaview List folder, and have it replace all.
You're welcome.
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File Type: rar PC.rar (153.0 KB, 252 views)
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Old 06-29-2010, 11:56 AM   #25
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thanks kickern did you see that i made a list for abyssea mobs as well in my original post?
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Old 06-29-2010, 10:44 PM   #26
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thanks kickern did you see that i made a list for abyssea mobs as well in my original post?
Yes, but you didn't have anything that I didn't already have listed.
Also, it would seem neither of us found the .dat for the pieste NM, and possibly others.
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Old 06-29-2010, 11:21 PM   #27
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rom3-5 were all updated the 21st june this year i bet one of them has it
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Old 06-30-2010, 12:28 AM   #28
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rom3-5 were all updated the 21st june this year i bet one of them has it
You would be correct. I found that Peiste NM, as well as the Odin and Alexander Images (from the Prime fights), and a few other NPCs.
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Old 06-30-2010, 02:50 AM   #29
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Np just trying to figure everything out
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Old 07-15-2010, 01:13 AM   #30
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How's this coming along?
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Old 08-31-2010, 05:24 PM   #31
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Default AV update

Altana Viewer update for 8/31/2010
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File Type: rar AltanaViewer update 8-31.rar (758.0 KB, 586 views)
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Old 09-09-2010, 04:17 PM   #32
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Default Hume F Near Completed for Armors!

***Model Viewer Lists Updated***
Well, I managed to get all of the armor's input for Hume F.

Im only missing the dat locations for the following jobs' AF3 pieces: BLM PLD RDM WAR. I've seen some of the item's info, so I know someone has the dat locations, but hasnt shared :(

Anyways, theyre currently left as ???-?? for the location so the place is at least held in list for future fix. If anyone can help with WS and weapon listings, I'd consider working these in also. As is, I'm gonna be focusing on continuing onto the other races as I can, likely in this order: HumeM > Mithra > ElvaanF > ElvaanM > Taru > Galka. I'll enclose the 5 appropriate Hume F listings, just pop these in your model viewer's "List" folder and u should be all set. Enjoy!

Edit: 9/10/10: HumeF/HumeM/Mithra/ElvaanF all finished AND proofchecked. Still havent compiled a list of the "Still Needed" dat locations, but they should all have placeholders in the list.
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File Type: rar List.rar (54.9 KB, 145 views)

Last edited by ffxiAhleah; 09-10-2010 at 10:57 PM.
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Old 09-11-2010, 10:49 AM   #33
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the aug 31 altanaviewer update removed the magian trial weapons and is missing the body and hand pieces, does anyone have a complete update please?
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Old 09-11-2010, 03:19 PM   #34
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the aug 31 altanaviewer update removed the magian trial weapons and is missing the body and hand pieces, does anyone have a complete update please?
I don't know anything about the weapon placements, altho you may take a look and make sure they don't share a dat with some other weapons (it does happen) because if this is so they will not be listed under their own names. If you are talking about the hands and body of the af3, be aware that they haven't yet been either released or at the very least found in the files. The information (stats and such) on them is available because it is separate than the armor .dat files, and ffxiahleah has put placeholders with the name and ???-??? in these lists until such as time as they can be appropriately added.

If this does not address your issue, try looking around and see if you can figure out a resolution - I was bothering ffxiahleah as these lists were being compiled and there was hours worth of searching and combining already available information in an attempt to make the most complete lists possible. I'd honestly be shocked if anything was missed, but while I did help in checking the lists, I only verified them from the ACP armors on, and no weapons, so I cannot say firsthand that all is in order.

tl;dr - make sure that your attempt at using the lists is not the issue at hand here, as it is all that could be found on our end.
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Old 09-12-2010, 08:12 AM   #35
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Ok i understand about the body and hand pieces, but the magian weapons i'm referring to are the ones introduced with the Visions of Abyssea expansion, like the Masamune
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Old 09-12-2010, 12:40 PM   #36
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a lot of us know where the weapons are but there is no way to tell what race each one is for without going in ad screwing with lists for hours because the bmps are all named the same. i'm sorry, but it will take quite a bit to get weapons done.
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Old 09-12-2010, 02:40 PM   #37
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Quote:
Originally Posted by Jamesy View Post
a lot of us know where the weapons are but there is no way to tell what race each one is for without going in ad screwing with lists for hours because the bmps are all named the same. i'm sorry, but it will take quite a bit to get weapons done.
Thanks for clearing that up Jamesy ^^ I never mod weapons and I don't really play so I would have never even noticed if my weapons lists were missing at all XD So it's nice to hear it from someone who has an answer for whats up :x
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Old 09-12-2010, 10:36 PM   #38
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There are a few little tricks I do when going through new dats in AV.
First off, I have an "Unsorted" list under NPC, which I put everything into first. (I use NPC because it will still show effects, and equipment will show up as skeleton-less blobs.) Then I just go down that NPC list, keeping track of what dats are actually NPCs, which are player equipment, and which are effects. Some dats look like they might be effects, but if I don't see an actual graphical effect, then it's probably a motion dat. I put all the equipment I found listed together in each race in their "Body" lists. I do the same sorta thing for the motions, just tossing all of them into each race's "Action" list. From there, I can go down the lists and sort through all of those based on what fits for each race. The same goes for any weapon skills.
That might sound like a lot, but I think it makes it fairly easy to determine exactly what's what.
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Old 09-15-2010, 04:47 AM   #39
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I've uploaded two versions of my (mostly) finished Altanaview lists.
The first one has everything, and the second one has all the "extra" lists under PC removed for those who just want the 5 races listed.
Attached Files
File Type: rar AltanaViewer.rar (585.8 KB, 184 views)
File Type: rar AltanaViewer x.rar (574.2 KB, 120 views)
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Old 09-15-2010, 12:03 PM   #40
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Quote:
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I've uploaded two versions of my (mostly) finished Altanaview lists.
The first one has everything, and the second one has all the "extra" lists under PC removed for those who just want the 5 races listed.
is this update for the version update we just had a couple days ago?
or is this updated from the last update?
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