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Old 01-05-2017, 12:20 PM   #841
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yes,
but here's a more competent source than me about it.
http://ecchi.iwara.tv/videos/bLzef4g5tyJ1Q4q
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Old 01-06-2017, 04:07 AM   #842
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Quote:
Originally Posted by guthix View Post
yes,
but here's a more competent source than me about it.
http://ecchi.iwara.tv/videos/bLzef4g5tyJ1Q4q
Thank you! this was exactly what i was looking for. I should be able to import the edit i made and the original and use that modifier on it for a near perfect rig. the shrink wrap will be useful as well. Thanks!
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Old 01-07-2017, 10:12 AM   #843
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model thread update.

god dam it, the ray mmd effect is hell to use.

Last edited by guthix; 01-07-2017 at 10:26 AM.
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Old 01-10-2017, 09:01 PM   #844
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I'm trying to find the password hint for https://bowlroll.net/file/111792
From what I could find, the original PW may have been 20161008, and it may have later been changed to to 20161111. However, neither of those work.

Supposedly this page may contain a hint: http://ch.nicovideo.jp/sitencho/blomaga/ar903320 possibly corresponding to dates of updates, but the numbers don't appear to work.
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Old 01-10-2017, 11:32 PM   #845
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Quote:
Originally Posted by vgadict View Post
I'm trying to find the password hint for https://bowlroll.net/file/111792
From what I could find, the original PW may have been 20161008, and it may have later been changed to to 20161111. However, neither of those work.

Supposedly this page may contain a hint: http://ch.nicovideo.jp/sitencho/blomaga/ar903320 possibly corresponding to dates of updates, but the numbers don't appear to work.
Spoiler: show
Code:
http://ch.nicovideo.jp/sitencho/blomaga/ar903320
【3】パスワード
配布サイトのダウンロードパスワード(全モーション共通)は,このページ最上部記載の更新年月日(全角数字8ケタ/Gigafile便の場合は月日の半角数字4ケタ)です。

パス=20161211
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Old 01-11-2017, 08:32 PM   #846
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Quote:
Originally Posted by jjlee7723 View Post
Spoiler: show
Code:
http://ch.nicovideo.jp/sitencho/blomaga/ar903320
【3】パスワード
配布サイトのダウンロードパスワード(全モーション共通)は,このページ最上部記載の更新年月日(全角数字8ケタ/Gigafile便の場合は月日の半角数字4ケタ)です。

パス=20161211
I tried that number, but it doesn't work. Can you confirm that it worked for you?
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Old 01-11-2017, 10:33 PM   #847
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you need to put in "full width" numbers
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Old 01-11-2017, 11:58 PM   #848
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Quote:
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you need to put in "full width" numbers
Thanks for the tip. I would have never figured that out. I also discovered that not all full width generator tools online work for this despite their output looking basically the same.
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Old 01-14-2017, 07:40 PM   #849
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Anybody has this model? It would be greatly appreciated! Thanks in advance!
(Kuro Chloe?)

ecchi.iwara.tv/videos/zyQzT6NDtDqwg3O?language=en
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Old 01-14-2017, 11:20 PM   #850
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Quote:
Originally Posted by guthix View Post
model thread update.

god dam it, the ray mmd effect is hell to use.
No kidding, some effects take a lot of brain power to use properly! I'm working on learning ray effects/ better shadowing atm myself and a bit of SFM on the side.

At least my computer for MMD, really isn't struggling with using effects. All the tutorials I've watched, even the 2016 versions tend to make jokes about load/render time... I guess they didn't have SSD/decent video card O_o
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Old 01-15-2017, 02:51 AM   #851
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Quote:
Originally Posted by kakimaki View Post
Anybody has this model? It would be greatly appreciated! Thanks in advance!
(Kuro Chloe?)

ecchi.iwara.tv/videos/zyQzT6NDtDqwg3O?language=en
http://mmda.booru.org/index.php?page=post&s=view&id=495

Quote:
Originally Posted by Gulkeeva View Post
No kidding, some effects take a lot of brain power to use properly! I'm working on learning ray effects/ better shadowing atm myself and a bit of SFM on the side.

At least my computer for MMD, really isn't struggling with using effects. All the tutorials I've watched, even the 2016 versions tend to make jokes about load/render time... I guess they didn't have SSD/decent video card O_o
yeah... my ssd dieing doesnt help me with renders lately, its especialy annoying when it loads everything all over again if i click on mmd after tabing out, resizing the screen or rendering the picture.
i dont uderstand why it also adds outlines and breaks antialiasing. i cant seem to copy the sunny effect everyone gets.

Last edited by guthix; 01-15-2017 at 03:11 AM.
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Old 01-15-2017, 05:02 PM   #852
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Quote:
Originally Posted by guthix View Post
http://mmda.booru.org/index.php?page=post&s=view&id=495



yeah... my ssd dieing doesnt help me with renders lately, its especialy annoying when it loads everything all over again if i click on mmd after tabing out, resizing the screen or rendering the picture.
i dont uderstand why it also adds outlines and breaks antialiasing. i cant seem to copy the sunny effect everyone gets.
try this http://forum.neko-sentai.com/showpos...&postcount=795 if what you meant sunny effect is less bright & colorful. also don't use ray ver 1.2 because sky box bug not yet fixed. use okoneya o_PixelEdgeBlur at 0.2 - 0.5 Si to add AA if the default AA breaks

~旦_(^O^ ) cheers
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Old 01-15-2017, 05:45 PM   #853
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Quote:
Originally Posted by Xbr View Post
try this http://forum.neko-sentai.com/showpos...&postcount=795 if what you meant sunny effect is less bright & colorful. also don't use ray ver 1.2 because sky box bug not yet fixed. use okoneya o_PixelEdgeBlur at 0.2 - 0.5 Si to add AA if the default AA breaks

~旦_(^O^ ) cheers
i got the 1.0.8 version

ironicaly edges looked better when i turned off AA, still pixelated though

also any idea why some models are transparent? i also sometimes get these transparent pictures instead or regular render.
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Old 01-16-2017, 01:17 AM   #854
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Quote:
Originally Posted by guthix View Post
i got the 1.0.8 version

ironicaly edges looked better when i turned off AA, still pixelated though

also any idea why some models are transparent? i also sometimes get these transparent pictures instead or regular render.
1.08 still have AA issues iirc on the github note

to make it non transparent you need to apply any surface shader to main tab , or just main.fx provided in the main folder. png render currently not working as intended . but bmp have no issue.

also on material.fx in the material folder

Code:
// 透明通道
#define ALPHA_MAP_ENABLE 1
#define ALPHA_MAP_IN_TEXTURE 1
#define ALPHA_MAP_UV_FLIP 0
#define ALPHA_MAP_SWIZZLE 3 // (R = 0, G = 1, B = 2, A = 3)
#define ALPHA_MAP_FILE "alpha.png

try to toggle ALPHA_MAP_ENABLE 1 or 0 depends your texture [transparent png or not]
and set define ALPHA_MAP_SWIZZLE 3 to 3 [into alpha]

hope this helps

~旦_(^O^ ) cheers

Last edited by Gulkeeva; 01-16-2017 at 01:55 AM.
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Old 01-16-2017, 08:52 AM   #855
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tried the old tutorial. mmd simply froze for 10 minutes [didn't have patience to wait anymore]
now there's also a model that turns entirely black after applying the main shader.
if I didn't know any better id say its broken as hell [or my pc is too weak], I think ill pass on this shader for now. pmot skin loads faster and looks better compared to what I currently get. tinkering with models is time consuming as it is...
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Old 01-16-2017, 11:45 PM   #856
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Anyone know the dl password for http://seiga.nicovideo.jp/seiga/im6405739

It says the password is hinted in the illustration but it's an illustration so I can't even machine translate. I assume it's one of the highlighted parts or something but I can't copy paste it either since it's just a big image.
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Old 01-17-2017, 03:00 AM   #857
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Okay i know this is important but...does anyone got a download to the model here? (Damnit i need 10 posts to slap in URLs) It was in ponchi's post back in page 28 of this thread
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Old 01-17-2017, 07:09 AM   #858
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Quote:
Originally Posted by Morgion View Post
Anyone know the dl password for http://seiga.nicovideo.jp/seiga/im6405739

It says the password is hinted in the illustration but it's an illustration so I can't even machine translate. I assume it's one of the highlighted parts or something but I can't copy paste it either since it's just a big image.
Spoiler: show
Code:
アイオワ=iowa
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Old 01-17-2017, 08:14 AM   #859
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Hey there!

I recently got into MMD and making some R18 stuff. So I have some questions now. Especially some effects.

1. How do I do Cum for Cumshots? I've seen this in a lot of videos.
2. Nearly the same I think. When there is a cumshot inside a girls vagina how do i make the Sperm drip out of it?

3. How do I make Girls squirt? Is there a special effect for that?


I've already searched for some helpful answers, but didn't find anything that really helped me out. Would be really nice if someone could help me :3
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Old 01-17-2017, 11:24 AM   #860
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Quote:
Originally Posted by DefenseDevil99 View Post
Hey there!

I recently got into MMD and making some R18 stuff. So I have some questions now. Especially some effects.

1. How do I do Cum for Cumshots? I've seen this in a lot of videos.
2. Nearly the same I think. When there is a cumshot inside a girls vagina how do i make the Sperm drip out of it?

3. How do I make Girls squirt? Is there a special effect for that?


I've already searched for some helpful answers, but didn't find anything that really helped me out. Would be really nice if someone could help me :3
1.
http://www.mediafire.com/file/xsx56s...ausagefest.rar

the semen model has bones, simply animate it moving out of the penis [can use several in different sizes for realism] use autolumious to give off that commonly used look.

3.similar to cumshot, exept you move the bones along the females mesh.

3.in the attachments
high end water effect
low end if youre on a toaster.
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