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Old 01-10-2013, 03:54 PM   #1
BlueX
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Default Slim and fit Tarutaru patch *5-13 update*

Hello fellow Adventurers. I'm Fortunata of Quetzalcoatl, formally of Midgardsormr. Still looking a little chubby even after years of hard adventuring? I know I was, then I tried Slim-Tarutaru. Now I feel and look better

Here's a project I've been working on for a little over a month, a slim and fit Tarutaru. Every model has been reworked and works on males and females, enjoy.

Special thanks to Alikona69 for fixing Breastplate, Assault Breastplate, Forth Division Brunne, Bastokan Armor (body) and Novennial Boots to work in VRS, these slim dats would not exist without her.
Special thanks to Asrogoth, The 'Nekky and Skinny' release gave me the idea.

*5-13 build*
-Added new Adoulin armor sets.
-Fixed waistline on Ebon Vest, Furia Vest & Ebur Vest (SE just recolored armor into a tummy instead of taking the extra step)
-Added an uninstall rar (Contains all original tarutaru dat sets.)

A few glitches.
Equipping highboot type footwear with certain legwear will cause the knees to 'bleed through' (This happens with the original model, but it's more visible with this mod.)
Due to job equipment restrictions in game, this is rare but still possible in game (probably why no one noticed.)
Mextli Harness and Fazheluo Radiant Mail do not display correctly in AltanaView. When I tested in game, they worked fine.
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Attached Files
File Type: rar Slim Tarutaru 5-13.rar (17.67 MB, 23 views)
File Type: rar Uninstall.rar (12.58 MB, 27 views)

Last edited by BlueX; 05-22-2013 at 01:52 PM. Reason: 5-13 build update
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Old 01-11-2013, 01:35 PM   #2
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Nice work :D I haven't looked at the models yet but do you have a lit of the problem leg dats that are clipping through? The high boot dats should actually hide(by hide I mean actually tell them to be invisible) the knee part of the leg dat so I'm wondering if maybe some of the priorities in a few of your dats got messed up when you exported them from Vrs. I will have some time this weekend to check it out.
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Old 01-13-2013, 12:09 AM   #3
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Default Knees bleeding through

On original and slim dats.
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Old 01-22-2013, 09:56 PM   #4
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This is actually a problem I have run into u can delete or hid extra vertexes (not entirely sure how to do that) but thats why I started practicing with whole outfits
ie: watertribe taru
I have been trying to come up with a standard of which to mod entire lines of clothing armor, a kind of standard if u will
ie: Lowtechs Elvaan
in fact i think this sort of problem is why lowtechs mods were oddly shaped
regardless
It woul dbe awesome to do up a whole taru line
tarus need lovin too


what do u think? is this an avenue worth traveling?

Last edited by Asrogoth; 01-23-2013 at 01:02 AM. Reason: punctuation helps relay info
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Old 01-22-2013, 09:58 PM   #5
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also u could try makin the thigh boots go down to knee high that might and knobby out some knee-ness to accomadate things like subligar
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Old 01-23-2013, 11:45 PM   #6
BlueX
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Actually, this problem is on Mithra too, but they don't bleed through as badly as on Tarutaru. On top of that, other races have this same issue, however their shape almost never places the knee outside of the boot on their animations.
It's actually the lower thigh that bleeds through, when equipping a boot that covers the knee, the knee will disappear. Problem is, the lower thigh isn't programed to ever disappear.

On top of that, Tarutaru body shape can vary from piece to piece, I've noticed thicker arms, thicker knees, thicker bodies and so on. One even has feet that are way too small, which I did fix in this mod.
As for a standard, I did use one, almost every set has the exact same mods.

Last edited by BlueX; 01-24-2013 at 10:12 PM. Reason: Did more research
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Old 03-26-2013, 10:58 AM   #7
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Lol they do looks like anemic xD
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