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Old 09-21-2017, 01:41 AM   #41
IndoorMinotaur
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Wow, there's a lot going on with this project. Hope you get some more attention, since it's clear you've put a lot of time in.
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Old 09-24-2017, 03:24 PM   #42
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The update files and windows version for the new update 17.09.24 are now online! (Mac and Linux version, as well as the walkthrough update will follow)

Content:
- New cagefight system for Brad, including a training system and 2 new battles.
- A new event with Lielle, starting at the Aldlyn city board after the first encounter with her, and when Ryen is level 30 or higher.
- The new event with Lielle will bring you to a new dungeon, with new enemies, riddles, and a special bossfight.
- Finishing the dungeon will not only reward you with some powerup items, but also with a CG scene.
- Maid Bess is now available at the headmaids girl selection screen. The amazing CG is done by the artist burbur. Make sure to check out more of her work at http://burburart.deviantart.com !
- Mira can now learn a group healing spell at level 25. In savegames with her at level 25 or higher already, you can learn the spell by entering the CG screen from the main menu.
- Due to constant problems with the turn-system of the overview map, I changed the switch necessary to start the system. In savegames where you already had it active, you need to enter the overview map through the general (or Lind) at the sleeping chamber once to re-activate it.
- New pregnancy animation and trigger was added to all girls with internal cumshot, including: Grey-f, Maid Linda, Maid Mary, Maid Flore, Sia, Lace, Irinlia, Kurohime, Ariana, Demoness, Naevy, Moriko, Zady (the dark sorceress), Millaine, Earthspirit, Firespirit, Leneth and Hellhound. Aleah has a pregnancy trigger, but no animation since it's a text only scene. Every girl has only a certain chance to get pregnant, but it can also be triggered during the replay of the scene. The impreg animation can only be triggered once per girl, for hopefully obvious reasons.

Download:
-- Download from my own server --
-- Mediafire -- -- MEGA --



Things planned for the next update in about 2-3 weeks:
- Change of the monster catching system
- Building option of a monsterhall, in which you can interact with catched monstergirls
- CG scenes for some captured monstergirl types, which unlocks after getting along with them well enough
- New main character CG scene
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Old 10-09-2017, 05:59 PM   #43
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New content in version 17.10.09:

- Changed catching system for monsters. Alraunes, Mummies, Thunder kitties and Harpies can now be captured with the soul lanterns. The soul lanterns need to be used in battle now, and have an increased chance when the enemy's HP are lower.
- New dialog at the Whisperwind farm when talking to the Soul Lantern woman, in which it'll be mentioned that you can ask Sir Edward in your castle to build a monsterhall, which'll allow for more monster races to be released after capture. (Dialog unnessecary to proceed, if you already had the previous dialog in a savegame.)
- Using the "Talk" option with Sir Edward after the dialog at the whisperwind farm, the Monsterhall will be available on the overview map.
- After building the Monsterhall, it becomes available from a stair on the left side of the sleeping chamber. The maid Vivian will allow you to release monsters there, transfer them to other locations, and check how many monsters you currently have in all locations.
- Each monsters has a relationship variable, which can be increased by petting them or giving them the item they request. Both option are usuable once for each monster, until you re-enter the room. Requested items change at certain relationship levels.
- Blue, Red and Green Slimegirl, Ice Harpy and Thunderkitty have CG scenes at 90+ relationship, being available after giving them the item they request.
- Thunder kitties can now be found and catched at the dungeon below Crysthaven in Amagal.
- More green slimegirls can be found at the swamp below the bitterroot farm and at the forest near Ebron.
- Alraunes and Mummies have no CG scenes yet.
- Each monster you capture and release to the monsterhall will give you it's drop on a "harvest". Monsters with 50+ relationship have an increased output. The timer to re-harvest them is set to 10 when harvesting, and is reduced by 1 for each requested item you give to a monster and by 1 for each time you pet a monser. The amount is doubled for monsters you had the CG scene with.
- The "big farm central", which can be seen in the monster list, will be added in a similar way as the monsterhall with the next update. It'll be the only place for small and big harpies to be released.
- New drops for Thunderkitties and mummies has been added.
- In the first dialog with Vivian in the monsterhall, she'll give you a recipe for powerful weapon and equipment, which requires the drops of monsters to be crafted. This'll give their drops more value and the yield of the monsterhall as well.
- New events and CG scene with Ariana, when you picked to help her before ("Good" path events). If you did the previous quest and she is now at the sleeping chamers, you can find Mekboss Mashgul and continue her events at the dungeon below Crysthaven.
- New nametags for locations on the worldmap.

Fixed bugs:

- Sia event shouldn't advance in savegames from before it was added anymore and become unplayable.
- Replaying Sia's scene will send you back to the CG screen now.
- Replaying Bess' CG scene will send you back to the CG screen now.
- Fixed the Naevy+Demoness replay to bring you back to the point you started the replay and not sometimes to the other character.
- Fixed spelling mistakes in Moriko's and the thieves guild events, and in Sia's event.
- Lielle's new scene can now be replayed.

Known issues:
- Warmap still has some issues. Due to the complexity of the system, I could fix these "at the side" during this update. But I'm aware of them and will take care of it!


By chance, all 5 new CGs in this update are from different artists:

Ariana CG by Scarlett (https://twistedscarlett60.deviantart.com)
Red Slimegirl CG by Mirayna (http://mirayna.deviantart.com)
Green Slimegirl CG by Karis-coda (http://karis-coba.deviantart.com)
Thunder kitty CG by Burbur (http://burburart.deviantart.com)
Ice Harpy CG by Stewcow (http://stewcow.deviantart.com)

Stewcow was one of the artists I contacted when going seperated ways with Karis-coda, but in the end I went with Burbur and Grigorart (http://grigorart.deviantart.com). The costs to fund all artists is currently exceeding the gain from patreon, but hopefully that won't be the case forever. :)

Downloads for Linux and Mac version are delayed until tomorrow again, due to my internet connection. My apologies!

Download:
--- Download from my own server ---
-- Mediafire -- -- MEGA --
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Old 10-23-2017, 03:24 PM   #44
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The new version is up!



Content
:
- The big farm, which you can build on the overview map, is now accessable. It'll also allow for small and big harpies to be released now. (No CG scenes there yet.)
- New event with Jackie at the herbalist, after her previous event are done and you've build the monsterhall.
- Secret CG event, which will require you to find several dialogs with hints while the necessary characters are in your party, and some other requirements to be met, before you can get to it. (And no, I won't give more hints/tips. And yes, I expect many people to go crazy about not finding it.)
- I've also made a change to the warmap pathfinding, which might reduce or even fix the movement problems. But it'll require a bit more work and testing, to ensure everything is bugfree in it. Currently only the update files and windows version are up, Mac and Linux version will follow. Walkthrough will be updated later as well, including the solution for Lielle's dungeon.


Things planned for the next update
:
- The "second" CG scene for Vampire. (She already has some more due to bonus scenes, but this is the original second scene for her.)
- Changes in the kingdoms policy and law system.
- New CG scene with Sia - And some other stuff, should there be enough time.

Download:
-- Download from my own server --
-- Mediafire -- -- MEGA --
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Old 11-08-2017, 05:37 PM   #45
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- New finances, laws and policies system. The system allows you to make several choices on how the country will be governed. The choices will affect 7 new variables of the people in your country, which will increase or decrease in the background while you do other things. There are no new events based on these numbers yet, but will be used in the future updates.

- New event with Vampire, starting at the Aldlyn city board with a new bounty quest.

- New event with Sia, starting at the sleeping chambers. Requires the Aldlyn bar upgrade from the overview map.

- New Icons at the CG room will now show which girl´s can get pregnant and if they are already impregnated.

- Changes to the option menu, allowing you to change the window color, and switch to wasd control or change the keyboard config manually for each key.








General notes:

- I've pushed back the bug fixes for the warmap again and again for several weeks now, so I'll put a focus on it during the next few days. Please let me know in details about any problems you have or had, to help me get rid of all problems the system still has. If it's a longer description of a bug, at best with screenshots, please send it to [email protected] instead of making a mess in the comment section. Thank you!

- I've recently posted the update files for new updates first in discord, while the full version uploads are still on the way. If you want to get the updates faster, and see information about the ongoing development of the next update ahead of time, make sure to drop by. ;)
You can find the discord channel at https://discord.gg/A79WrBq


Changes to the patron rewards:


The full size CG previews will now be available for +5$ patrons as well, rather than just the game size version.


Download link: https://my.hidrive.com/share/ijp41t-our
[MEGA and Mediafire uploads will be done tomorrow]
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Old 11-29-2017, 06:09 PM   #46
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Windows version and Update files only for version 17.11.29 are now online at https://my.hidrive.com/share/ijp41t-our
Mac and Linux version will follow tomorrow.

Changes:
- Continuation of the main story line! Talk to Varea for the new quest.
- The dialog of Varea was changed. Instead of having several choices, she'll now tell you about Lace's location immediately and the main story will only proceed after defeating and capturing Lace.
- Additional floor for the secret prison. A guard there will give you a quest, which is required to get a new CG scene with Lace.
- 2 new cities, Minsk and Sunee.
- During the ship cruise to Minsk, you can talk with each party member privately. The dialogs with party members you don't have yet can still be obtained by repeating the cruise later.
- A new dungeon, which includes the new enemy Anubis and Big/Small Spidergirls with placeholder sprites. The character sprites will change once I have an artist for them. All three new monsters are not catchable with Soul Lanterns yet.
- Several important characters have been added in the new content.
- The old CG of the head maids blowjob has been replaced by a remake from Mirayna.
- Corrected spelling mistakes in several old areas.
- Added new music. The new enemies all have different music playing for the battles with them. I might make similar changes to existing enemies, to make the battle music more varied.
- Improved the overview map tutorial with images for the stength/weakness of unit classes, and a legend for the resource images.
- Increased starting resources on the overview map. The new bonus can also be obtained in save game, by going to the overview map from the dialog option of Sir Edward in your throne room.

I gathered a bunch of new assets, which will give me many new options for new maps and characters. You won't get to see everything immediately, but it should add some nice details every now and then now. My thanks goes out to the artists, who allowed the assets to be used for free. You can find a list with all of them and links to their posts in the game credit page.

The warmap was not changed yet. I'll re-write the system for movement and properly test them in the following days, in order to make sure it'll improve things and not make it worse.
Other bugs in the warmap will also be taken care of along the way. I'll probably release these changes in a few days as a "mini" update.

An update of the walkthrough is also on my list for the coming days.
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