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Old 06-25-2007, 02:53 AM   #1
Ravien
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Default Request for Hume Female: Motoko Kusanagi head

if anyone could make a motoko kusanagi head dat. that would be amazing ima big fan of GITS so that would make my day- ive tried to mess with textures but its not going to good. so prz help lol idk how to work vrs or anything just yet
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Old 06-25-2007, 03:19 AM   #2
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thought i would show the texture work i did, i got hte gun from devvifox collection and redid it to more black, othere then that its mostly redone armor textures but this is as close as i can get for now, prz help with diff head lol
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Old 06-28-2007, 12:01 PM   #3
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I normally don't mess around with hume heads or hume dats.

I've tried playing around with the dat to get the right shade of colour into it along with some nice purple-ish eyes. However when modifying the bmp colour on this dat, I end up losing the texture at the bottom of the hair style. I went into Metasequoia to check it out to see what I was doing wrong but it seems that the original dat for this was made with very few points at the ends of the hair. Thus you end up with a look of great hair and large black cutouts that even with attempting to alpha map look craptacular.

I have also noticed in the meta view that there is nothing that can be done to fix some errors of skin in the middle of the hair field.

Here is the image of what I am describing:


If anyone would like to give it a go as to fixing the alpha map errors please send me a PM for the .bmp of the modified face.
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Old 06-29-2007, 07:38 PM   #4
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Ok. I've futzed with it some more and here is the completed Head dat. Alpha map issues have been taken care of. :D


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File Type: dat humef_motoko_kusanagi_122.dat (39.6 KB, 21 views)
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Old 06-29-2007, 09:34 PM   #5
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ive never noticed the skin showing through on original? does it show up alot ingame? regaurdless your dat looks great. did a nice job with the hair tyvm
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Old 06-29-2007, 09:38 PM   #6
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it doesnt load up right in game, the hair dissapears and all u see is the face
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Old 06-29-2007, 10:31 PM   #7
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oki i think i fixed it, went in and loaded the default alpha channel from the original 69.DAT
saved it in photoshop and loaded it back up agian, so it shows the hair and has transparencies at the right spots.
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File Type: dat humef_motoko_kusanagi_tinkered_154.dat (39.6 KB, 25 views)
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Old 06-30-2007, 02:32 AM   #8
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Quote:
Originally Posted by Ravien
oki i think i fixed it, went in and loaded the default alpha channel from the original 69.DAT
saved it in photoshop and loaded it back up agian, so it shows the hair and has transparencies at the right spots.
oki changed body piece on arms to help make it look more like the rest of it
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File Type: zip motoko_collection_613.zip (129.8 KB, 49 views)
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