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Old 06-25-2008, 07:16 PM   #1
Vallija
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Default FFT Mime outfit



Second in a series I plan to do -- based on Final Fantasy tactics game.
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Old 06-25-2008, 08:51 PM   #2
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Nicely done!
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Old 06-25-2008, 10:27 PM   #3
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Awwh that is so cute. Great job !! :mrgreen: I can relive old school FF again Wooo~
lol nice Sig Draco^^
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Old 06-25-2008, 10:58 PM   #4
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Was poking around with this... the body doesn't seem to fit 100% with SE legs. But doesn't seem to be that much of an issue; just thought I'd let you know.
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Old 06-25-2008, 11:37 PM   #5
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Darn it, I thought I had fixed that. I had to reshape the waist and hips a little to make them fit with the upper body, and had it looking ok in MV. I'll test it out and see how bad it is >< Thanks for the heads up.
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Old 06-26-2008, 08:44 AM   #6
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Was only looking at the body (with bow) compared to SE legs... and it's not incredibly noticeable, might not even be noticeable in-game (closed game before I remembered I wanted to check :oops: :lol: )
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Old 06-26-2008, 03:25 PM   #7
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It's very cute! Never played most of the FF games, so iunno where it came from, but nicely done!
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Old 06-26-2008, 03:40 PM   #8
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I've actually never played most of the older ones either. XD I just like the designs of a lot of the models.
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Old 06-26-2008, 03:44 PM   #9
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Quote:
Originally Posted by Sinsational
It's very cute! Never played most of the FF games, so iunno where it came from, but nicely done!
Final Fantasy Tactics.

Also; it does seem to be fairly noticeable in-game (only looking at the body w/ bow):
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Old 06-26-2008, 07:44 PM   #10
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Elvaan Female, Can i have it? ^-^
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Old 06-27-2008, 09:02 PM   #11
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(You can have this!) nottadamnthing

Anywho.. Not to be the bearer of more bad new... but the body/legs don't match up 100%

Now, I'm not sure if you know this; but in Meta you can import another MQO into your currently opened one and it will not explode your mod when you save/import back into .DAT via MV (I'd still have a backup before doing so, or don't close out Meta so you can Undo Undo Undo ^^)

That should help you on getting the body to match up with SEs parts.

What I would do is open your body, then open a SE legs. Make sure your "MOVE" is in absolute (relative I believe it is in Meta [it should show coords rather then 0.00s]) Then you can select a vertex of the legs, click the move button, grab those coords. Then select the vertex of the body in that area and then put the coords of the legs vertex in, and it should move that vertex on top of the legs one.

Hope that helps, and again sorry for the "nit-picking" .. but it's what I do ^^.
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Old 06-28-2008, 08:03 PM   #12
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Quote:
Originally Posted by Dracovivi
(You can have this!) nottadamnthing

Anywho.. Not to be the bearer of more bad new... but the body/legs don't match up 100%

Now, I'm not sure if you know this; but in Meta you can import another MQO into your currently opened one and it will not explode your mod when you save/import back into .DAT via MV (I'd still have a backup before doing so, or don't close out Meta so you can Undo Undo Undo ^^)

That should help you on getting the body to match up with SEs parts.

What I would do is open your body, then open a SE legs. Make sure your "MOVE" is in absolute (relative I believe it is in Meta [it should show coords rather then 0.00s]) Then you can select a vertex of the legs, click the move button, grab those coords. Then select the vertex of the body in that area and then put the coords of the legs vertex in, and it should move that vertex on top of the legs one.

Hope that helps, and again sorry for the "nit-picking" .. but it's what I do ^^.
I can help you with this if your having trouble. I'm good in Meta with things like this ^^ I can tell you what pieces to use as references and what not :)
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Old 08-15-2008, 09:07 AM   #13
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wow good job A+ =D
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Old 08-27-2008, 12:40 AM   #14
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I love that giant bow.. I'd like to port it to mithra. <.< Not sure how much of a pain it would be though since I haven't touched any modding programs in a few months.
This outfit looks pretty though. Hope the bugs get worked out. x.x
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Old 09-04-2008, 09:47 AM   #15
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OMG this this is pimpin', what to replace it for though....hmmmm

btw if anyone makes/ports this to any other race/gender y'all should let me know :)
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Old 05-29-2009, 09:06 PM   #16
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Awesome job! ......anyway i could get a hume male version of it?(love the arm design!)
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Old 05-30-2009, 01:39 AM   #17
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beautiful work, how do you get the small detail so clear?
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Old 05-30-2009, 01:45 AM   #18
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Quote:
Originally Posted by Arris View Post
beautiful work, how do you get the small detail so clear?
It has some really big HQ textures.
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