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Old 06-29-2006, 04:31 PM   #1
Gulkeeva
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Default Hume Female Doggy Style /heal emote

I haven't really tried this myself, but since its in the same folder, my guess is what the pic is :P

ROM/32/58.dat <----

replaces /heal emote

and no that goblin isn't included, that has to be swapped in yourself as a moogle :P
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Old 06-30-2006, 01:46 AM   #2
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I'ma try it now >.>... just for fun
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Old 06-30-2006, 01:54 AM   #3
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Tried to change my moogle into the dat, didn't work. If anyone does know what it's for lemme know @@
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Old 06-30-2006, 01:57 AM   #4
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Quote:
Originally Posted by Siya
Tried to change my moogle into the dat, didn't work. If anyone does know what it's for lemme know @@
its a /heal dat in rom/32/58.dat
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Old 06-30-2006, 02:03 AM   #5
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Ah lol works now @@... where do they come up with this stuff. I saw a bunch of this kind of motions edits on a JP site >.> can't find the site again... Since you can alter /sit and stuff, would it be possible to alter stuff like... battle stances?
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Old 07-18-2006, 06:16 AM   #6
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Default /heal???

If it's a heal motion then it's the same Idle motion as the Mithra NPC that replaces the Moogle in the mithra section. I'ma check it out when i get a newer version of my unzipper -.- Junky old versions, lol
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Old 07-30-2006, 04:47 AM   #7
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Quote:
Originally Posted by Siya
Ah lol works now @@... where do they come up with this stuff. I saw a bunch of this kind of motions edits on a JP site >.> can't find the site again... Since you can alter /sit and stuff, would it be possible to alter stuff like... battle stances?
Yes, you can change battle stances too. Do it through VRS and accessing the .dats that have the motions you want to change.
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Old 07-30-2006, 05:43 AM   #8
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Quote:
Originally Posted by Hadrubient
Quote:
Originally Posted by Siya
Ah lol works now @@... where do they come up with this stuff. I saw a bunch of this kind of motions edits on a JP site >.> can't find the site again... Since you can alter /sit and stuff, would it be possible to alter stuff like... battle stances?
Yes, you can change battle stances too. Do it through VRS and accessing the .dats that have the motions you want to change.
true, I made my stagger emote savage blade for the hell of it haha, looks.. interesting >.>

after I go through the VRS tutorial and get better familiar with the fixing of weapons n shields for mithra I'll probably do several other edits.

Especially when I find...
1. The DAT files for the character selection screen
2. Where NPC's have other emotes stored
3. The New shocked emote TaU Mithra's have
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Old 09-19-2006, 02:12 AM   #9
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updated the topic + bump for people looking for it. noticed the topic wasen't to descriptive on what this actually was >.>
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Old 09-19-2006, 01:32 PM   #10
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Is there even such a word of too much Hentai in one game? sense people can do stuff like this why not make cool stuff? lol
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Old 09-19-2006, 09:21 PM   #11
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Quote:
Originally Posted by Gulkeeva
after I go through the VRS tutorial and get better familiar with the fixing of weapons n shields for mithra I'll probably do several other edits.

Especially when I find...
1. The DAT files for the character selection screen
2. Where NPC's have other emotes stored
3. The New shocked emote TaU Mithra's have
1. Do you mean the image files from the character creation screen? ie. 1_91_65.dat for the F1-A mithra face? or the actual moving file for the scene?

2. Do you mean the NPCs that don't have their own dat file? (Like the armor storage NPC in Windy Woods?) I stumbled upon the dat files for those NPCs while looking through the XOOPs forum awhile back. It changes all of the mithra that don't use 1_51_89 or have their own dats w/ motions already in. They aren't the "emotes" but rather the common motions like "idle" and "walk". I assume that's what you are talking about.

3. Never noticed this yet so can't really help you there.
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Old 10-18-2006, 05:45 PM   #12
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Just wondering if anyone else has tried to use this recently. I tried to use it and it leaves the model blank. I tried to use in my back up ROM which has not been modified and it did the same thing.

If anyone has a newer version or know the fix please let me know. Thx~
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Old 10-18-2006, 05:49 PM   #13
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Quote:
Originally Posted by Boon
Just wondering if anyone else has tried to use this recently. I tried to use it and it leaves the model blank. I tried to use in my back up ROM which has not been modified and it did the same thing.

If anyone has a newer version or know the fix please let me know. Thx~
Were did you try to put it. Sounds like you might not know were the .dat is suppose to go.

FYI: This dat is intended for the player characters not the NPCs.
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Old 10-18-2006, 05:52 PM   #14
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No iI placed it in ROM/32/58. I have change .Dats before i checked it a few times before i posted. Not sure what is up.
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Old 10-18-2006, 09:54 PM   #15
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there is a mod that looks like that for moogle that has the gob and girl as one part, and you put it in for moogle
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Old 10-18-2006, 10:23 PM   #16
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Quote:
Originally Posted by Boon
No iI placed it in ROM/32/58. I have change .Dats before i checked it a few times before i posted. Not sure what is up.
If you are using modelviewer, you should load up a hume female and set the motion to resting and you should see something like what I have in the pic below. It works fine for me.
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Old 10-19-2006, 12:01 PM   #17
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I got it to work. I just redownloaded and switched. Knowing me I put the wrong dat there, I did alot of changes at the time and the fact I was drinking didn't help.

Thank you
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Old 03-10-2007, 01:41 AM   #18
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Very hot! <.< Is their a humeM version to 'co-incide' with this DAT? XD I have plans...
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Old 04-21-2007, 04:49 AM   #19
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Default I still don't understand how to change moogle .dat

Anyone give me some steps to how to change moogle .dat? It keeps just showing him invisible and nothing there.
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Old 04-21-2007, 08:35 AM   #20
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its /Heal mode, not a moogle replacement, but that did the topic told already
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