Go Back   Neko-Sentai » FFXI DAT Section » Dat Request/Missing Dat Request Section

Notices

Reply
 
Thread Tools
Old 11-01-2006, 09:07 PM   #1
Nyuuh
Regular Forum User
Forum Member
 
Join Date: Aug 2006
Location: FFXI: Sylph | IRL: Sweden
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts

Default Requesting Idle/Walk Emote(s)

I am requesting new Idle & Walk Emotes.
Infact, there are two very distinct ones I like, of which two bugged out for me and somehow removed the models ability to walk. I still want the sit, lie and joy I've downloaded to work too and since I'm not very good at the emote changes, I hope you could help me :)

See picture for the Idles I'd like, one of them.. Or both :P
Thanks =^.^=

(( I apologize if I seam very sludderish with my speak, 04:07 at night and been fixin' things, such as my avatar =^.~= ))
Attached Thumbnails
Click image for larger version

Name:	idle_stances_214.jpg
Views:	66
Size:	176.8 KB
ID:	4431  
Nyuuh is offline  
Reply With Quote
Old 11-02-2006, 12:42 PM   #2
Malamasala
Regular Forum User
Forum Member
 
Join Date: Jul 2006
Posts: 105
Thanks: 0
Thanked 2 Times in 1 Post

Default

I wouldn't mind the same.

I believe gulk had some of some type, but the image showed the weapon ending up on the floor or something so I skipped it. My memory is poor :(
Malamasala is offline  
Reply With Quote
Old 11-02-2006, 04:17 PM   #3
Nyuuh
Regular Forum User
Forum Member
 
Join Date: Aug 2006
Location: FFXI: Sylph | IRL: Sweden
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts

Default

Yes, but it's not that Idle+Walk I want T_T
Nyuuh is offline  
Reply With Quote
Old 11-02-2006, 04:43 PM   #4
Hadrubient
Forum Police
 
Join Date: Jul 2006
Posts: 789
Thanks: 0
Thanked 8 Times in 6 Posts

Default

Quote:
Originally Posted by Malamasala
I wouldn't mind the same.

I believe gulk had some of some type, but the image showed the weapon ending up on the floor or something so I skipped it. My memory is poor :(
Some of those with the weapon position have been fixed. I personally fixed one of the walk motions taken from Naja.

These idle positions are likely to do the same thing with the weapons so of course they'd need to be fixed.
Hadrubient is offline  
Reply With Quote
Old 11-04-2006, 04:48 PM   #5
Nyuuh
Regular Forum User
Forum Member
 
Join Date: Aug 2006
Location: FFXI: Sylph | IRL: Sweden
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts

Default

Probably, but for now I don't mind dissapearing weapons really.
Nyuuh is offline  
Reply With Quote
Old 11-06-2006, 11:42 AM   #6
Hadrubient
Forum Police
 
Join Date: Jul 2006
Posts: 789
Thanks: 0
Thanked 8 Times in 6 Posts

Default

Quote:
Originally Posted by Nyuuh
Probably, but for now I don't mind dissapearing weapons really.
Should refrase it. Those idle positions WILL have the weapons located on the floor, SE doesn't add motions if they aren't going to be used and those motions have 0 weapons used in them. Since they are idle motions though you should be able to copy over the idle motion the weapons do in the original, as long as the two motions are resonably compatible it should work just fine.
Hadrubient is offline  
Reply With Quote
Reply

Lower Navigation
Go Back   Neko-Sentai » FFXI DAT Section » Dat Request/Missing Dat Request Section

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 03:54 PM.

design by: Themes by Design


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
punch-dnaAll company, product, system names and/or company logos and marks are the registered trademarks or trademarks of their respective owners. If you are the copyright holder of any material found on this site and believe it has been used unfairly please contact one of the forum administrators.