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Old 05-24-2021, 12:10 PM   #21
Yeehaw Games
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Hello! MonGirl Sexpedition v0.25 Master release wave is up for grabs! Don*t forget to check it out if you haven*t already.

Artists started with their tasks. I plan to make 2 H scenes for v0.27, one for Rean and the other one for Mariam. Depending on the artists* workload, Rena*s H scene could potentially shift because the artist working on her is moving to a different flat at the moment.

Speaking about H scenes, I*m working on Mariam*s next H scene. It*s about 50% done and I plan to finish it before the next week and set it aside until the art pack arrives. It will be another mouth-focused H event with a new, custom voice pack after Jack helps her to settle into his cave.

Players chose a new skin for Elly and it looks like you want to see a lewder version of her! Her new look is also in the work. Stay tuned for the preview the next week, give or take.

Changed colors for HP, MP, and stamina bars in the upper right corner. Now, HP has a red tint, MP is blue, and stamina is green. Hopefully, this change will help players to get Jack*s status at a glance.

As planned, I made an upgrade for Maggie*s flask. It*s a new type of trophy that increases the maximum charges held in the flask. Of course, these will automatically refill during day change. This should help players to explore more without potion buying/farming.

Low stamina will kick in around 0 for running instead of using the same logic as swinging the weapon (around 20). This should help with last second dodges after attacking a dangerous enemy.

Fixed a cancel sound triggering if the player has low MP while entering a new zone or loading up a saved game with a low MP count. The sound now properly fires if the player tries to use a skill with insufficient MP.


As always, if you don*t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^
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Old 05-31-2021, 11:51 AM   #22
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Hello! MonGirl Sexpedition v0.25 Magus release wave is up for grabs! Don*t forget to check it out if you haven*t already.

Rena*s H scene is on the final stage of production and I think you can expect a preview during the week. Mariam*s H event and Elly*s new dress are still in the work art-wise, but I already prepared the logic. So, once it will arrive, I*ll put it into the game right away.

Content-wise, I switched from logic improvements to story and map creation. About 50% of the new zones are ready and I*m working on the dialogues + quest. At the moment, all planned content should be ready before the release. As for the date, it*s the usual, June 14-16th. If anything will happen, I*ll make a separate info post.

Also, I*m fiddling with the control remap plugin. So far, so good. I changed it a bit to accept the new combat system and it can support it now. There*s a lot of troubleshooting ahead, yet I can say it can be finished before the v0.27 release. If nothing goes wrong, of course.

Difficulty system is on the work too. Should be done during this weekend, though I didn*t decide where I want to put the toggle. Anyway, it will be ready before the new update rolls out.

Implemented a new feature – floating names of active zones on the global maps. These will appear as you*ll get closer to an active zone and disappear once you move further from it. So, you won*t see them all over the place. Hopefully, this will help with locating active zones on the global map.

Added a shop function for Agatha. You can use it after completing her quest for learning magic. Aside from several potions and talismans, she will offer a wisp guide. Like mail pigeons, wisps are bound for certain locations and can guide Jack there. I made two options for now. One is for kitsune shrine in the deep Niko forest and the second one leads to hot springs zone in Thula*s outskirts. The first one is free!

Fixed a rare bug caused by unequipping Jack*s weapons and armor. Also, I changed the logic to forbid leaving slots “naked”.

Fixed a rare bug that deactivated Jack*s fighting skill during the return from deep Niko forest.

Agatha*s shop is now properly marked as hers, not Elly*s.


As always, if you don*t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^
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Old 06-04-2021, 10:44 AM   #23
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MonGirl Sexpedition v0.25 is up for download. You can check the changelog here and get the game here:

Windows – Google Disk | Mega mirror

MacOS X – Google Disk | Mega mirror

Linux family – Google Disk | Mega mirror

Depending on your operation system, the game may need additional preparation to execute properly. Here are guides for MacOS and Linux. Windows doesn*t need any extras to run.

Don*t forget to copy your entire save folder into the new release to keep all your progress!

Last edited by Yeehaw Games; 06-05-2021 at 01:34 PM.
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Old 06-14-2021, 10:59 AM   #24
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MonGirl Sexpedition v0.27 is up for download! You can get the new version here. So, let*s see what*s new aside from the usual story stuff.

H content

v0.27 brings 2 new H scenes with Mariam and Rena. You can check out the preview for Mariam*s event here. After she settles in Jack*s home cave, Mudbrick will have a wild idea. He*ll share it with you, and after a small quest, Mariam will have a new H option available at any time. As always, Mariam*s H scenes have special voice acting. If you are a fan of some juicy deepthroat/facefuck action, this will be right up your valley.

Rena received her first H event. Meet her in Thula*s inn and after a cute cutscene, you*ll get to know her closer. Plus, the fluffy tail, of course. You can see the preview here. As you may guess already, she*s not a kitty…

New features and activities

There*s a new hot springs zone around Thula*s outskirts and it*s a good way to relax. I*ll add an option to invite girls there for dates and other fun in the future, but there*s someone who will keep you company for the time ;)

I finished working with the control remap plugin and it covers most players wished about being able to customize the combat layout. You*ll find the new button in the global options. The mouse is a no-go since it uses a different handler. Plus, you can reload the default config if something goes wrong. I*ve done a lot of testing, so let*s see your feedback. Just in case, I made a FAQ entry about this.

The difficulty system is done. We*ll start with reducing incoming damage and I guess later bosses won*t use some of their special attacks. Either way, the option will be available in the global options menu and the change is effective immediately. No need to restart the game or load up a previous save.

Players decided on special Elly*s look via the poll – it*s the provocative enchantress! She*s a bit shy to try something like this, but she*ll manage! You can change how characters look during the dialogues by making illusions with Maggie*s help. Just talk to her after improving your home and she will be able to help you. Each illusion costs 2 dream shards aside from the classic one. Once bought, you can swap between the illusions without any additional costs.

Implemented a new feature – floating names of active zones on the global maps. These will appear as you*ll get closer to active zones and disappear once you move past them. So, you won*t see them all over the place. Hopefully, this will help with locating active zones on the global map.

Added a shop function for Agatha. You can use it after completing her quest for learning magic. Aside from several potions and talismans, she will offer wisp guides. Like mail pigeons, wisps are bound for certain locations and can guide Jack there. I made two options for now. One is for kitsune shrine in the deep Niko forest and the second one leads to hot springs zone in Thula*s outskirts. The first one is free!

Small fixes and improvements

Fixed a rare bug caused by unequipping Jack*s weapons and armor. Also, I changed the logic to forbid leaving slots “naked”.

Fixed a rare bug that deactivated Jack*s fighting skill during the return from deep Niko forest.

Agatha*s shop is now properly marked as hers, not Elly*s.

Changed colors for HP, MP, and stamina bars in the upper right corner for combat zones. Now, HP has a red tint, MP is blue, and stamina is green. Hopefully, this change will help players to get Jack*s status at a glance.

Fixed a bug where MGS froze if the player teleported back to their home by getting caught by a monster girl while their friends were waiting there to discuss the ogres.

Made an upgrade for Maggie*s flask. It*s a new type of trophy that increases the maximum charges held in the flask. Of course, these will automatically refill during the day change. This should help players to explore more without potion buying/farming. You can find it after the new boss fight along with other stuff.

Low stamina will kick in around 0 for running instead of using the same logic as swinging the weapon (around 20). This should help with last second dodges after attacking a dangerous enemy.

Fixed a cancel sound triggering if the player has low MP while entering a new zone or loading up a saved game with a low MP count. The sound now properly fires if the player tries to use a skill with insufficient MP.

Fixed some map geometry/graphical glitches with tiles. Like the mountain patch close to Mino cave.


As always, if you don*t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^
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Old 07-06-2021, 03:35 AM   #25
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MonGirl Sexpedition v0.27 is up for download. You can see the changes here and get the game here:

Windows – Google Disk | Mega mirror
MacOS X – Google Disk | Mega mirror
Linux family – Google Disk | Mega mirror

Depending on your operation system, the game may need additional preparation to execute properly. Here are guides for MacOS and Linux. Windows doesn*t need any extras to run.

Don*t forget to copy your entire save folder into the new release to keep all your progress!
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Old 07-19-2021, 02:11 PM   #26
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Hello! I'm back and trying to return to the usual development schedule. So, let's see what's up.

There*s a change of plans for H scenes. v0.30 will bring a new H scene with Mona and the other one is for Mariam. Mariam*s scene will feature oral action and follow the theme of Mudbrick x Mariam H event.

I*m working on new maps + some kitsune events. They were busy with the ritual for quite some time, and finally, it*s over. The upcoming update will feature their quest*s next step along with some fun. You know them :P And there*s more – one of the most loved characters from Yorna should return in the next release. Can you guess who will be?

Aside from this, the next update will feature the new zone. This time it will be a desert. Of course, it will bring new enemies, treasures, bosses, and other adventurous stuff.

Fixed an animation bug with one of the tiger girls in Mona*s rescue mini-quest. Now Jack won*t be stuck in the sex animation if she catches him.

Fixed Rena*s maximum affection. Now it will use the usual limits and won*t be able to reach the maximum. No lasting consequences for your saves. The fix will apply automatically the next time you*ll get Rena*s affection point.

Fixed the default configuration for the keyboard remap plugin. Now skill use will properly rollback to S as intended. Of course, this will affect only the default/rollback config. You can remap this function as you wish.


As always, if you don*t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^
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Old 07-26-2021, 11:24 AM   #27
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Hello! Another week is over, so let*s see what happened.

Mariam*s new H event is completed and I*m working on getting it into the game. It will be focused on her great oral skills and an interesting potion… Here*s a preview. You*ll be able to get it after finishing her mini-quest in v0.30. The art for Mona*s H scene should be finished during the next week, so keep an eye out for the updates. The narrative part is already done.

The “new looks for Belle” poll concluded and looks like you really want to see her as a Neko maid. This option won the poll with a huge lead and I already commissioned an artist to prepare the graphics. As always, it should be done before the next release. Stay tuned for a preview!

Made a new enemy for the desert zone. This time it will be a lamia. I*m working on her combat and on-map H scene sprites and these are almost done. I*ll see if I*ll have the time to adapt her H action to other monster girls before the new update will roll out. If not, this will happen in the next release.

I added a limit to how many potions Jack can carry around to make boss fights feel like perhaps a small but a challenge. Since players were able to buy and carry unlimited (up to 999) healing and potions this wasn*t true. Now, most potions are capped at 5. Maggie*s flask is not affected. It uses its own progression system with trophy upgrades.

Implemented a way to skip Mariam x Mudbrick scene or refuse to complete the quest at the last step. If the player decides to do so, the quest will progress naturally to Mariam*s alchemy experiment step. You will still be able to see the H scene in the gallery later and it will count towards the game clear.


As always, if you don*t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^
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